Research Oriented Media Art Education: Exploring the 3D-Internet Community Second Life as an Environment for Artistic Research

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Since 2006, a lot of activities have been introduced related to the development of art in Second Life, such as art galleries, museums as well as artist-in-residence programs and open source museums for open source art. However, only little attempt has been undertaken in scrutinizing the use of such a community space for media and art education based on the idea of artistic research projects and interventions in public virtual space.
The paper reflects the opportunities opening up bringing together media and art education based on an example of artistic research at university level.

Keywords: Media, Art Education, Artistic Research, 3D Internet Community Space, Learning, Arts across the Curriculum
Stream: Media Arts Practices: Television, Multimedia, Digital, Online and Other New Media
Presentation Type: Paper Presentation in English
Paper: A paper has not yet been submitted.

Dr. Daniela Reimann

Assistant Professor, Institute of Media in Education
Department of Media Pedagogy, University of Education Freiburg

Kiel, Germany, Germany

Daniela Reimann, Dr. phil., since 2007 Assistant Professor for Media Pedagogy at the University of Education in Freiburg, Germany; since 2005 Visiting Professor and lecturer at the Department of Art Education at the University of Art and Design Linz, Austria. M.A. in Visual Arts/Art Education (1994) and literature, diploma in "Pedagogy of Media Technology" (1997), 2004-06 researcher in the project MediaArtLab@School funded under the German Hochschul- und Wissenschaftsprogramm (HWP) at the Department the Institute of Aesthetics and Cultural Education at the University of Flensburg. 2001-2003 researcher in the BLK-model project ArtDeCom at the Forum for Interdisciplinary Studies at the Muthesius-Academy of Arts, Kiel. PhD- thesis on Integrated Arts, Design and Computer Science in Education, published in Oberhausen 2006 (Athena), 2004/05 Lecturer at the University of Applied Sciences Frankfurt. 1998-2000 researcher at the Institute of Technology and Education at the University of Bremen. PhD-thesis on integrated arts and computer science in education, published in Oberhausen, 2006; Research on interdisciplinary media arts education, interactive media and Mixed Reality systems in art education, teacher training, media pedagogy. 2006 German UNESCO delegation on cultural education 2006,Founding member of the Pacific Rim New media Education Working group, German representative of Leonardo Education Form. Works at the intersection of media, arts, computer science, and technology. Web: , blog: Media Arts Education, book information available at:

Ref: A09P0028